Friday, March 14, 2025

Star Notch Stories

Hendershot Farm Near Star Notch

 

 

    The player of Fecus and I have had the occasion to play a few one on one sessions with his hireling character Boy.  IIRC this particular hireling is a very old man and surprisingly used to hit above his weight class (Lvl 2) in team Rams on a regular basis.   He was left behind in the Shudder Mountains to manage the Hendershot Farm and Moonshine Still when Rams continued on towards Dresden and further west and south (session #57).  Tim and Fecus have been back to check on him and he's keepin' it real so far.  He's been joined more recently by some of Dwimmermount's former Wererats to help on the farm and take care of problems in the Shudder Mountains region around Star Notch.  I've linked most of the rules, supplements, and adventures with the exception of WotC's products.  As of writing this post, we're in the time of D&D releasing their 2024 Rules.  I wasn't sure how long the 2014 5th edition books would be available or how long links to the books would be functional.  The Names of the Dead, and Supplements and Adventures headings on this post will be updated as needed.


     Lamentations of the Flame Princess

        Star Notch Side Campaign

                  Notes




PC Notes

  • Boy (played by name redacted)

    • Fighter and farm manager at the Hendershot Farm 

      near Star Notch in the Shudder Mountains.


Important NPCs

  • Hank and Lottie Hendershot

  • Cousin Dode

  • Ciba

  • Krishka

  • Kevin

  • Anders

  • Beavis

  • Tarp

  • Chase Mashburn

  • Trill and Nollie Mashburn

  • Braar Obray

  • Adelaide, Cleric of the Sovereign



Names of the Dead (PCs, hirelings, pets)

  • +=+=





Supplements and adventures used

Monday, March 10, 2025

Ox ---> Tiger --->Rabbit --->Dragon --->Snake Campaign Session #164

Skeletal Rider

 

Session 164- A Return to Barovia Part 14

2/2/2025

  • Shelby wakes up Fecus, Gugula, and Victor and they all watch the 

    Skeletal Rider pass the Blue Water Inn heading north towards the 

    Zarovich Gate.

  • Tim flying overhead as a raven follows the Skeletal Rider to the shore 

    of Lake Zarovich before heading back and changing back to his 

    original form.

  • Tim gives the ravens in the Blue Water Inn Ravenloft some 

    silver pieces to ingratiate himself with them.

  • The last watch, sat by Gugula, is uneventful.

     

     

    2/14/25 Venice AI Prompt A skeletal rider sits atop a majestic 

    black horse with glowing red eyes, the moon casting an eerie 

    glow over the desolate landscape as the rider's bony fingers 

    grasp the reins with a fierce determination, its empty sockets 

    gleaming with an otherworldly intensity. The horse's mane 

    and tail flow like dark silk in the wind as it gallops across the 

    barren terrain, kicking up clouds of dust and debris in its wake. 

    The skeletal rider wears a tattered black cloak that billows 

    behind it like a dark cloud, its presence seeming to draw the 

    very life force out of the air.

Friday, March 7, 2025

Ctyri Ctvrt Chronicles Session #26

Old Pahr Obelisk

 

 

Session 26- To Marlinko and Back

10/5/2024

  • Danika and her team recruit the tannery apprentice Jare.

  • Danika decides she needs to take the team to Marlinko to 

    hire more help and equip Jare.

  • Danika hires Hinek the Teal and Pholos of the 

    Order Knights Medical from the Guild of Condotierre in 

    Marlinko.

  • Danika speaks to Franticek to get advice for dealing with the 

    fiendish cults of Bad Rajetz.

  • Danika and the team only encounter large crowds during the 

    day in Marlinko.  In the evening as they leave, they see about 

    8 young couples promenading through the neighborhood.

  • Back in Bad Rajetz, watches are set and no watch encounters 

    occur.

  • As early as possible, Danika and the team walk to the grain silo 

    and enter it, making it as far as the Old Pahr mural room.

     

10/16/24 Perchance Prompt for Old Pahr mural and obelisk room Green Man murals 

in a dungeon.  Old Man Pahr obelisk in one corner.


Monday, March 3, 2025

Ox ---> Tiger --->Rabbit --->Dragon Campaign Session #163

Tim Polymorphs Into A Raven

 


 

Session 163- A Return to Barovia Part 13

1/26/2025

  • Victor advises that they seek help in Vallaki instead of Krezk and 

    Tim and Fecus agree.

  • The trip on the Svalich Road to Vallaki is uneventful.

  • Tim tells the Vallaki Sunset Gate guards that the 1st drinks are on 

    him at the Blue Water Inn.

  • Tim and Fecus and Co arrive at the Blue Water Inn and buy a 

    round of drinks.  Danika is wondering about the wine.

  • Tim and Fecus hire the wolf hunters Szoldar and Yevgeni to help 

    with the Winery.

  • Rumors about the Druids of Yester Hill and the Werewolves west 

    of Lake Baratok.  Nearby a corpse of a woodcutter was found at the 

    intersection of Old Svalich Road and the Windmill Road.  He was 

    known to love a certain type of pastry and was having nightmares 

    recently.

  • Sleep time.  Shelby sits watch and Tim sneaks over to the Martikov’s 

    bedroom.

  • Tim is busted by the Martikov’s in hybrid Wereraven form.  He goes 

    to the Ravenloft and talks to a regular raven.  Tim polymorphs into a 

    raven and flies above the town.  He circles around and sees a 

    Skeletal Rider going past the Blue Water Inn.

  • Shelby hears a scratching at the window.  When she goes to look 

    out she sees the Skeletal Rider.

  • They intend to go to the hiring hall the next day to see if they can 

    hire more help for the winery.

     

     

    2/14/25 Perchance Prompt Raven flying over a small village at night., 

    horror concept art



Friday, February 28, 2025

Ctyri Ctvrt Chronicles Session #25

Grain Silo of Bad Rajetz

 

 

Session 25- Bad Rajetz Rumors of Demon Worship and Devil Worship; 

RIP Cheryl T.

9/14/2024

  • Danika asks the tannery apprentice if she and her crew can 

    investigate the office.  He allows them to do so.

  • Zora examines the nearly empty inventory shelves, Hachiro 

    goes through the drawers of the desk, and Danika sifts through 

    the paperwork on top of the desk.  Hachiro finds Dobravka’s 

    “Pleasure Gear” and Danika finds past due invoices from the 

    general store and The Devil’s Cup.

  • Danika asks the apprentice why he hasn’t gone home and is 

    staying at the tannery.  The apprentice had been sponsored 

    by Father Guz to board with a family, but when Father Guz 

    went missing and missed payment to the family they kicked 

    the boy out.  Danika asks the apprentice if there is an inn or 

    somewhere to stay in town.  He tells her of a boarding house 

    two doors down from The Devil’s Cup.  Danika offers to let the 

    boy come with her and her team to the boarding house and he 

    agrees to accompany her.

  • The boarding house is run by a cheerful widower.  He rents 

    them a suite on the 3rd floor for 30 SP.  Danika orders food 

    for the boy.

  • Danika and her crew learned some suspicious activity might 

    have occurred around the Ancient Tower used as a grain silo.  

    It’s a 5 minute walk north of Bad Rajetz.  They arrive at twilight 

    and look for clues.

  • 3 Redcaps come out of a stand of trees about 30 feet from the 

    tower, sniffing the ground.  Danika and her team get into combat 

    with the Redcaps and it’s brutal.  Hachiro and Hurley are nearly 

    lost and Cheryl Tiegz is killed.

  • After finishing off the Redcaps, Danika and Co bury Cheryl Tiegz.

  • After the burial they enter the silo and go through the trap door 

    in the floor.

  • Stairs lead down to another door; behind it lies a hallway.

  • They examine the first room.  It’s decorated with forest scene 

    murals on the walls and an Old Pahr obelisk.

  • Further down the hallway they encounter 2 locked doors.

  • Hachiro unlocks one that leads to a perpendicular hallway.  

    They find a luxurious bedroom with a mirror on the ceiling and 

    a box of “Pleasure Gear” peeking out from under the bed.

  • Stairs lead down near the door of the explored bedroom; 

    Danika and Co choose to turn back to explore the other locked 

    door.

  • Behind that locked door lies a large room.  It contains an altar 

    on the far end in front of a stone arch in the wall framing a fresco 

    of a pile of coins.  

  • Under the representation of the coins is a small slot.  Danika 

    puts a copper piece in and a coin in the fresco glows briefly.  

    Danika puts in a silver coin and a similar effect happens, this 

    time lighting up a different coin.

  • An imp flies into the room with Danika and Co from the door 

    they entered through, it shapeshifts into a rat and runs around 

    the room sniffing everyone, then it runs out of the room, 

    shapeshifting into a spider.  It runs back into the room and 

    it has a conversation with them.  Informs them that they are 

    in Mammon’s Antechamber.  And down the stairs is the realm 

    of Graz’zt’s worshippers.

  • Hurley, already shaken from the death of the lovely and 

    courageous Cheryl Tiegz, turns paperwhite when he learns 

    that both devils and demons seem to be involved in the current 

    situation.

  • Danika decides it would be best to go back to the boarding 

    house to discuss the situation and sleep.

  • 3 Redcaps killed = 2100 XP

  • Scroll Ward Against Elementals

  • Danika receives 1050 XP

  • Hallabera and Zora 525 XP each

     

10/16/24 Perchance Prompt for Bad Rajetz grain silo Ancient tower used as grain silo 

near a stand of woods, horror concept art