Monday, July 27, 2026

Ox --->Tiger --->Rabbit --->Dragon --->Snake --->Horse Campaign Session #230

A heated discussion on crab matters at Lord Amthor's dinner table.

 

 

 

Session 230- A Return to Barovia Part 80; Borca 7

7/26/2026

  • Team Rams and Dmitri Nuikin travel from the Ritter Estate 

    back across the Vasha River and south towards Lake Balaur 

    and Ocrotire Estate.

  • Along the way, they encounter a group of thugs holding up a 

    noble’s carriage and they “deal with” the thugs and meet two 

    young couples that are traveling to Nuikin Estate to visit 

    Dmitri’s sister Anya.  Oscar Pretorius teases Dmitri about 

    missing last season’s Summer Garden Party Series before 

    they part ways.

  • Team Rams examined the bodies of the thugs to see if they 

    could ascertain whether these guys had any involvement in 

    Mimsy Ritter disappearance.  No clues point to that.

  • Team Rams continue on towards Ocrotire and the road takes 

    them closer to the large Lake Balaur.

  • At the Ocrotire Manor house on the south end of the lake, 

    they meet the butler, the maid, Lord Amthor Ocrotire, and 

    Mimsy Ritter.  Mimsy has been busy updating and altering 

    the many costumes and outfits in Lord Amthor’s wardrobe.  

    He’s been stress-eating and nothing fits anymore.

  • While Team Rams are at Ocrotire Estate, they are allowed to 

    visit Lord Amthor’s Menagerie.  He has several strange 

    creatures on exhibit: a Triton, a Yuan-ti, a Faun, and a 

    Displacer Beast Kitten.

  • Dmitri shared the rumor that Lake Balaur contains an aquatic 

    monster swimming in its depths.

  • Team Rams join Lord Amthor for dinner and Mimsy comes to 

    dinner late due to her working hard to complete all of the 

    wardrobe alterations.  The plan is to stay overnight at 

    Ocrotire Estate as guests and then they will accompany Mimsy 

    back to Ritter Estate.

  • Tim sees a Giant Crab down the lake’s shoreline and comments 

    on it inquiring if it is the rumored lake monster.  A strange back 

    and forth ensues with Lord Amthor and Tim having differing 

    opinions on the appropriate size of crabs and how one shouldn’t 

    be ashamed that they came from a land that only contained puny 

    crabs.

  • Lord Amthor goes to bed.  He confides that sometimes he gets up 

    in the middle of the night to visit his creatures and won’t be upset if 

    any of the guests are so inclined.

  • 4 Thugs killed = 400 XP

  • 3000 CP = 30 XP

  • 22 Large Spinel Gems, 750 GP each = 16,500 XP

  • 26 Jewelry Pieces 400 GP each = 10,400 XP

  • Total XP = 27,330 XP

  • Tim and Fecus each receive 9110 XP

  • Gugula and Shelby each receive 4555 XP







Friday, July 24, 2026

Ctyri Ctvrt Chronicles Session #38

 

Pushing Buttons in Egg 2

 

 

Session 38- Inside the Spire of Iron and Crystal Part 4

7/3/2026

  • Danika and Radomir’s respective parties of adventurers decide it is 

    time to try the Teleportation Units.

  • Radomir’s crew uses the unit in Room #2 while Danika’s party 

    observes.

  • Danika and her party encounter 7 Giant Worker Ants in Room #1, 

    but Zora and Tomasz located above on the ledge call out a warning.

  • Danika and her team fight and kill the giant insects with the help of 

    Tomasz.  After the fight, Zora leaves the ledge to re-join her team 

    and Tomasz re-positions himself on the ledge to wait for his leader’s 

    further instructions.

  • Danika pulls Zora aside to get a feel for Zora’s impression of Tomasz.  

    He seems like a good guy from Zora’s POV.

  • Danika and her party Teleport from Lvl 1 Room #18 to Lvl 2 

    Room #32.  Radomir and his team have been waiting for them.  

    Radomir is concerned to see Zora, but Danika and her party inform 

    him Tomasz was okay when they saw him last and he is still in 

    position where Radomir stationed him.

  • The 2 teams observe the room they are in has no doors, only 3 

    strangely quiet machines.  Each machine has a button that is sculpted 

    to look like a gargoyle’s face.  They are able to see a piece of 

    machinery that is located in a nearby room that juts above the quartz 

    walls.

  • They push all 3 Gargoyle buttons, which turns off the lighting storm. 

    (5 turns.)

  • They scale the wall and peer down into several different rooms.  

    1 contains a Cockatrice that they kill with ranged attacks.  Another 

    contains the large mechanical apparatus they observed from the 

    Teleport room.  Another has strange humanoid beings (Luhuloi) 

    moving about and through the exterior of the egg like it isn’t solid.  

    Those beings wave and seem friendly, but they don’t speak when 

    spoken to by Danika and Radomir’s team members.

  • The 2 teams get off the wall and move into the 

  • 7 Giant Worker Ants killed = 210 XP

  • Cockatrice killed = 600 XP

  • 47 CP

  • 3000 SP = 300 XP

  • 8000 GP = 8000 XP

  • Large Bloodstone 75 GP = 75 XP

  • Amber 100 GP = 100 XP

  • Small Gold Idol of Nirgal 800 GP = 800 XP

  • Painted Gold War Mask of Nirgal 800 GP = 800 XP

  • Gold Ring set with Bloodstones 280 GP = 280 XP

  • Total XP = 11,165 XP

  • Danika receives 5583 XP

  • Hynek and Pholos each receive 2791 XP



Monday, July 20, 2026

Ox --->Tiger --->Rabbit --->Dragon --->Snake --->Horse Campaign Session #229

 

Ritter Estate Hunting Cabin


Session 229- A Return to Barovia Part 79; Borca 6

7/19/2026

  • A scream is heard from Victor’s room in the middle of the night.  

    Tim and Fecus respond to the attack on Victor.

  • Victor’s room is filled with poison gas and a pale, dark-veined 

    woman is trying to escape through the window.

  • Tim casts Telekinesis on the figure and pulls her into melee 

    range of himself and Fecus.  A quick skirmish ends with Tim 

    casting Sleep on her.

  • The Abbot responds during the conflict to remove Victor by 

    flying him out the window of the bedroom.

  • Dmitri arrives at the conflict as the assassin is subdued by 

    Tim’s magic.  Tim and Fecus want to interrogate her; Dmitri 

    suggests the oubliette under the wine cellar in the basement 

    of the house.

  • Dmitri leads Tim and Fecus and their prisoner downstairs 

    through the wine cellar and shows them the hidden trapdoor 

    in the floor and the key to it that hangs on a peg nearby.

  • Dmitri emphasizes the importance of staying quiet and 

    keeping the area clean to minimize the possibility of 

    upsetting Vera, who is focused on preparing the household 

    for its upcoming Summer Garden Party Series event.  He 

    then returns upstairs.

  • Tim and Fecus wait for the assassin to wake up.  When she 

    does, she tries to poison them from her position in the 

    oubliette, but Tim and Fecus were expecting her to do 

    something like that and they are able to step away from the 

    locked grate in the floor and avoid her poison gas cloud.

  • They have a strange conversation with her, trying to ascertain 

    her motives to injure Victor.  She tells them that she was 

    following their group and picked Victor to target, because she 

    saw him as the weakest link in the party.  Tim casts ESP on 

    her while Fecus continues questioning her.  They learn she is 

    not motivated by gold, but a different currency that is not 

    available to them.  Tim is able to get a visual of immense 

    gardens and a veiled figure who appears to control the 

    gardens and adjacent perfumery.  From what they have 

    learned about the Darklords of Borca in their brief time in 

    the domain, they suspect that the figure and gardens are 

    related to Vana Boritsi.  Tim Wizard Locks the oubliette and 

    he and Fecus return to the main floor of the house.

  • When they return to the main floor, they realize that it is 

    breakfast time.  A servant approaches them with letters on a 

    silver platter.  They have received 2 letters, one of them is an 

    invitation to Darklord Ivan Dilisniya’s estate and the other is 

    from Franco Ritter, inviting them to come investigate something 

    at his estate before the Summer Garden Party Series event he 

    is hosting within the week.

  • Anya, the youngest sister, tells Team Rams that Vera, Aurek, 

    and Natalia have left the estate to complete administrative tasks 

    in the city of Sturben.  She gives them a warning that 

    Lord Ivan Dilisniya is so very boring.  Dmitri offers to accompany 

    Team Rams to either the Ritter Estate or the Dilisniya Estate; 

    he's eager to get out of the party planning and social stress of his 

    own household.

  • Team Rams and Dmitri have breakfast and then pack up and 

    leave Esecklae.  Their trip is uneventful as they travel through 

    the Founder’s Forest.

  • They cross the bridge over the Vasha River and begin 

    approaching the hunting cabin they were instructed to meet an 

    employee at as per the letter’s instructions.  Dmitri is familiar with 

    its location; he used to hunt with his brother-in-law Charlie Ritter 

    when Charlie was still alive.

  • Arriving at the hunting cabin, Dmitri knocks and calls out for Mario, 

    the Ritter Estate employee they are supposed to contact.

  • No response at first, then the door quickly opens and Dmitri is 

    pulled inside and the door is slammed shut in the rest of the 

    Team’s faces.

  • Team Rams immediately break into a weird scene going on in 

    the cabin.  There is a summoning circle with a demonic ooze 

    (Adult Oblex) sitting in it.  It is wearing the face of a skeleton and 

    it says “You shouldn’t be here”.  The other weird part is there is a tall, 

    gaunt man standing in the corner over the limp figure of Dmitri, 

    who was chloroformed or otherwise made unconscious.

  • The ooze begins to move outside the circle, inching towards Tim.  

    Tim casts Faerie Fire on the creature and Team Rams quickly kill it.  

    The man in the corner seems sad that the creature is deceased, 

    saying that it was helping him remove painful memories from his mind.  

    He allows Team Rams to collect Dmitri and revive him from his 

    unconscious state.

  • Dmitri suggests that they go talk to Franco Ritter directly, to find 

    out what is really going on here.

  • They leave the hunting cabin, and arrive at the golden arch marking 

    the entrance to the garden of Vetistiqua, the Ritter Estate proper.  

    Waiting at the arch is Franco Ritter who explains that his daughter, 

    Mimsy, has gone missing and he needs her found before the 

    Summer Garden Party Series event in less than a week.  This is 

    the year of her debut.  He is also concerned that the estate needs 

    some slimes and oozes cleaned up before the party.  Team Rams 

    agree to help Franco Ritter find Mimsy and if they have time after that, 

    they will help eradicate the menaces corrupting the estate.

  • Ermordenung (Nostalia Romaine) imprisoned and interrogated = 

    1800 XP

  • Adult Oblex killed = 1800 XP

  • Total XP = 3600 XP

  • Tim and Fecus each receive 1200 XP

  • Gugula and Shelby each receive 600 XP