Session 64- Skell Manor
3/12/2023
Shelby casts Turn Undead in the entrance hall of Skell Manor.
A noise upstairs is heard, running and a window slamming.
Rams search the upper floor east wing and discover a feather
on the windowsill of room #15.
Guimar casts Detect Evil on the feather and determines that
it came from an evil creature.
Rams decide to set an ambush for the creature and ask the
villagers to go back to the village and secure themselves.
Rams place Uwe in room #15 with Shelby hiding in the wardrobe.
Tim, Fecus, Ferika, Yuri, and Ewald search upstairs rooms
#14, #13, #16, #17, #18, and take the stairs #19 to the attic.
Bats are disturbed in the attic, 3 are killed.
Tim casts Speak With Animals and pacifies the bats by having
the 3 that were killed quickly healed with potions.
Tim asks the main bat about the vampire’s movements
throughout the Skell Manor and the village of Werneck.
Tim asks the bats to go scout the vampire and return with information.
Tim and Gugula remain in the attic while Fecus, Yuri, and
Ewald go back to searching.
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